Wednesday, November 26, 2008
DAILY DOSE OF ID
Here is a little taste of an ID project in the works. The task was to redesign an existing hand tool with ergonomic improvements. As you may be able to see my choice was the hand sander or sanding block, an area I felt could be improved greatly dealing with factors of ergonomics and comfort. These pictures are my rough user testing design models. I feel they turned out quite nicely and all held up to vigorous testing. All of my testing is actually complete and the victor was the first design. Now ill go back to the drawing board for small refinements and slave away to build a very realistic final appearance model. Wish me luck!
Wednesday, November 12, 2008
BUNS 'O' STEEL
The glutes were an interesting task to tackle. My technique for muscle construction became put to the test with the building of these muscles. Unlike all of the back muscles, moving into the legs it becomes much more than simply cutting out the rough shapes of how the muscle looks in the book and pasting them accordingly. Now the factor of layer multiple muscles appropriately was a huge factor in acheiving a final realism to the shape and thickness of the muscle area. I experienced some difficulties with this so obvously took a bit more time but in the end i think turned out having quite a nice looking rump!
Tuesday, November 11, 2008
"I vant to PUMP. YOU UP!"
quadratus lumborum
rectus abdominis
rectus abdominis
Now we are getting our hands dirty with the clay muscles to give life to our scrawny adopted manikins. My approach to the construction of these muscles was fairly crude. I began typically by vigorously taking my rolling pin to a large clump of clay and continuing until flattened to my desire. I would then use an appropriate tool to cookie cut a section as closely resembling of the image in the book. Often my eyeballing approach would leave me a bit short but thanks to the wonderfully easy to build medium of clay I could simply morph an additional pinch to my existing muscle, if it only were that easy in real life. My technique held out surprisingly well for the given muscles and held the mentality not to get too worked up over a uncooperative muscle or two. I just hope I can stay this strong in the days to come.
Monday, November 3, 2008
COME FLY WITH ME...
This little number is my recently completed layout of Illustrator renderings for Computer Imagery. We were to redesign an existing or create an entirely new airline company and create as realistic interpretations as possible using only Adobe Illustrator. My concept was to capture the sleek and innovative aesthetic of clothing and footwear company PUMA and recreate that original look and feel in a cutting edge airplane design. This just so happened to be my first project in Illustrator and I feel it turned out to be a very strong representation of my concept. I'd love some feedback too! Cheers
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